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        <title>Stephen Deken</title>
        <link>http://stephendeken.net/</link>
        <description>A blog of absurdly insignificant proportions.</description>
        <language>en-US</language>
        <docs>http://blogs.law.harvard.edu/tech/rss</docs>
        <generator>AfterWords 0.0.1</generator>
        <managingEditor>stephen.deken@gmail.com</managingEditor>
        <webMaster>stephen.deken@gmail.com</webMaster>

        <item>
            <title>Fraser Speirs and the Hype Machine</title>
            <link>http://stephendeken.net/blog/2008/07/17/Fraser_Speirs_and_the_Hype_Machine</link>
            <description>&lt;p&gt;&lt;a href=&quot;http://daringfireball.net/&quot;&gt;John Gruber&lt;/a&gt;, &lt;a href=&quot;http://daringfireball.net/linked/2008/07/17/fraser-speirs&quot;&gt;agreeing with&lt;/a&gt; &lt;a href=&quot;http://speirs.org/&quot;&gt;Fraser Speirs&lt;/a&gt; on &lt;a href=&quot;http://speirs.org/2008/07/16/demographics-is-destiny/&quot;&gt;Apple&#8217;s future platform&lt;/a&gt;:&lt;/p&gt;

&lt;blockquote&gt;
  &lt;p&gt;Fraser Speirs, predicting (rightly, I think) that the iPhone OS will be Apple&#8217;s main platform four years from now:&lt;/p&gt;
  
  &lt;blockquote&gt;
    &lt;p&gt;Put this another way: my iPhone app, Exposure, has picked up on average 3,200 new users per day since the App Store opened. Exposure already has twice as many users as FlickrExport for Aperture.&lt;/p&gt;
  &lt;/blockquote&gt;
&lt;/blockquote&gt;

&lt;p&gt;If there were one centralized place to obtain apps for OS X, and there were only about 500 OS X applications, then I would expect that FlickrExport would have numbers that are similar to Exposure&#8217;s.  The fact that the iPhone application has a higher number of users isn&#8217;t surprising, since:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;The iPhone is a new platform, which means there&#8217;s a lot of non-developers feeling around in ways they would not on a more established platform;&lt;/li&gt;
&lt;li&gt;The App Store is new and has a comparatively small number of available applications, only some of which are even worth the time they take to download;&lt;/li&gt;
&lt;li&gt;There is only one way to get applications onto the iPhone, meaning that people are being exposed to applications they wouldn&#8217;t normally seek out on their own; and&lt;/li&gt;
&lt;li&gt;A Flickr upload tool is a natural application to want on a handheld device that contains a built-in camera, versus a desktop computer or laptop, built-in camera or not.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;The numbers are actually more muddied than they appear at first glance.  Exposure appeals to everyone who owns an iPhone and uses Flickr; FlickrExport for Aperture, naturally, appeals to everyone who owns Aperture and uses Flickr.  I submit to you that these markets almost entirely overlap, with the Aperture users being a subset of the iPhone users.&lt;/p&gt;
</description>
            <pubDate>Thu, 17 Jul 2008 16:51:42 GMT</pubDate>
            <guid>http://stephendeken.net/blog/2008/07/17/Fraser_Speirs_and_the_Hype_Machine</guid>
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        <item>
            <title>Zero Dollar Bill</title>
            <link>http://stephendeken.net/blog/2008/07/10/Zero_Dollar_Bill</link>
            <description>&lt;p&gt;Los Angeles artist &lt;a href=&quot;http://www.brianromero.com/index.html&quot;&gt;Brian Romero&lt;/a&gt; designed a &lt;a href=&quot;http://brian-romero.blogspot.com/2008/06/zero-dollar-bill.html&quot;&gt;zero-dollar bill&lt;/a&gt; as an anti-corporate statement:&lt;/p&gt;

&lt;div style=&quot;text-align: center&quot;&gt;&lt;a style=&quot;border: none; text-decoration: none&quot; href=&quot;[[if href]]http://brianromero.com/blog/2008/06_june/worthless_color.jpg[[else]]/images/3b5f9f651d3db5db43a1b67c409d3663.jpg[[/endif]]&quot;&gt;&lt;img src=&quot;/effect.cgi/postcard/image=3b5f9f651d3db5db43a1b67c409d3663.jpg/width=512/angle=0/noborder&quot; border=&quot;0&quot;&gt;&lt;/a&gt;&lt;/div&gt;

&lt;p&gt;I designed the font back in 1998.  Well, &#8216;designed&#8217; is maybe too strong a word; I traced the letters that appeared on a $50 bill and guessed (poorly) at the rest.  Especially the X, which is just completely wrong, and the G, which is just completely awful.&lt;/p&gt;

&lt;p&gt;But if you happen to like it (the font, I mean), you can download it &lt;a href=&quot;http://stephendeken.net/wiki/fonts&quot;&gt;over here&lt;/a&gt;.  My other fonts are there as well.&lt;/p&gt;
</description>
            <pubDate>Thu, 10 Jul 2008 13:52:33 GMT</pubDate>
            <guid>http://stephendeken.net/blog/2008/07/10/Zero_Dollar_Bill</guid>
        </item>

        <item>
            <title>Awesome.</title>
            <link>http://stephendeken.net/blog/2008/05/13/Awesome</link>
            <description>&lt;p&gt;I don&#8217;t create the memes, I just report them:&lt;/p&gt;

&lt;div style=&quot;text-align: center&quot;&gt;&lt;img src=&quot;/effect.cgi/postcard/image=7724728b80af665a79c07e5e7603f576.jpg/width=512/angle=-5/&quot; border=&quot;0&quot;&gt;&lt;/div&gt;

&lt;p&gt;&lt;b&gt;&lt;i&gt;&lt;u&gt;AWESOME.&lt;/u&gt;&lt;/i&gt;&lt;/b&gt;&lt;/p&gt;
</description>
            <pubDate>Tue, 13 May 2008 09:28:23 GMT</pubDate>
            <guid>http://stephendeken.net/blog/2008/05/13/Awesome</guid>
        </item>

        <item>
            <title>Myst: The Movie</title>
            <link>http://stephendeken.net/blog/2008/05/05/Myst_The_Movie</link>
            <description>&lt;p&gt;Oh, God:&lt;/p&gt;

&lt;blockquote&gt;
  &lt;p&gt;Keeping with the video game adaptations trend, news has come out regarding a very independent film version of the wildly popular game series, Myst. &lt;br /&gt;
  &lt;a href=&quot;http://geeksofdoom.com/2008/05/03/a-myst-movie-is-coming/&quot;&gt;Geeks Of Doom&lt;/a&gt;&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Great, that&#8217;s all we need: an hour and a half of watching one guy stumble around a richly-detailed environment, flipping random switches to see what they do and occasionally pounding his fist against the ground uselessly where there appears to be something useful that doesn&#8217;t do anything.&lt;/p&gt;

&lt;p&gt;If they stayed true to the games he&#8217;d just give up after the first half-hour.&lt;/p&gt;
</description>
            <pubDate>Mon, 05 May 2008 08:15:34 GMT</pubDate>
            <guid>http://stephendeken.net/blog/2008/05/05/Myst_The_Movie</guid>
        </item>

        <item>
            <title>Code Like An Asshole #2</title>
            <link>http://stephendeken.net/blog/2008/03/28/Code_Like_An_Asshole_2</link>
            <description>&lt;p&gt;In C++:&lt;/p&gt;

&lt;pre&gt;&lt;code&gt;class Foo {
public:
    Foo( void ) { delete this; }
};
&lt;/code&gt;&lt;/pre&gt;
</description>
            <pubDate>Fri, 28 Mar 2008 10:15:31 GMT</pubDate>
            <guid>http://stephendeken.net/blog/2008/03/28/Code_Like_An_Asshole_2</guid>
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